October 2007

THE LANGUAGE OF TEXTURE

By Mike Ayres

I have been creating Tactile Murals for about twenty years and like all art forms and equipment, they have evolved during that time.

Cleves School Tactile Mural

Tactile experience is a fundamental part of your overall sensory experience of the environment you are in at that moment. In the early days of the creation of tactile panels, people questioned their need and stated that you could just as well go outside and touch natural materials and experience what’s around you. Yes; you can and should do all of these things, but they are not always available to everyone and do not often appear in abundance in built environments. Tactile experience is particularly appropriate for people with learning difficulties and visual impairment, because they can act as very strong indicators and offer stimulation for communication and interactivity.

Also, why do we take holiday pictures, buy paintings and souvenirs? Because we want to remind ourselves of experiences and evoke emotions! This is exactly what tactile experiences can do. It acts as an exploration and enhances the understanding of the environment around you.

Surestart Weston Tactile Mural 1

As you develop, you build up an internal language for textures, as you do with all your senses. You learn about safe and dangerous tactile experiences through coming into contact with the materials around you. Heat can be a safe or dangerous experience, and how do you learn about that, how do you understand what is pleasant and what will hurt?, by exploring and learning about the properties of materials within safe parameters.

This is partly what the creation of Tactile Murals are about, but they are also about giving a feeling to a building, allowing people to engage with their environment (feel the wall) and to create an art form that adds to the aesthetic value of the spaces you live, work and learn in.

Earlier I mentioned the language of texture; here are some words and comparisons that externalise that language. Rough and smooth, soft and hard, warm and cold, angular and curved, embossed and impressed, rigid and flexible, fine and coarse, linear and meandering, regular and random, absorbent and reflective. You get the idea! These are all considerations when creating a mural, as well as overall shape, size, colour, safety of materials used, flow of movement, as you explore it and the space it fits into.

Tree Mural 1

Murals make a very strong statement when you walk into a space. If it is something that you can physically engage with, it will give you a much stronger personal link with it and children almost always engage with and remember the smaller things that they can physically experience.

Tactile Activity Panel

Murals can also be very good visual and textural ‘wayfinders’ and signposts around buildings.

As well as continuing to create panels and individual murals and trails I am also researching and developing ideas on texture and colour for navigating around new and existing buildings, in ways that children and adults with learning difficulties can easily understand.

Contact: mike@mikeayresdesign.co.uk
Phone: 01359 251 551
Web site
www.mikeayresdesign.co.uk


August 2007

'A sensory space for everyone'
At the Museum of Childhood

Museum of childhood 02b

Designed and built by Mike Ayres

As part of a major renovation completed in December 2006 the V and A Museum of Childhood commissioned a very special Sensory room. The brief was to create a space in the main gallery of the museum that everyone could access and explore various sensory experiences, as well as have a sanctuary in which to ‘chill out’. It has to appeal to children of all ages as well as the adults accompanying them. No garish colours or bombardment of childish images and most of all it must withstand the punishing treatment that the expected one and a quarter million visitors will give it during it’s lifetime and it must be wheelchair accessible.

The result is a ‘Sensory Pod’ that is a slender cylindrical structure that sits comfortably in the open space and can be seen from many parts of the museum.

Museum of childhood 03

You will see parents sitting, visibly relaxing whilst their children explore the textures, audio vibration, visual effects, the forest of changing colour columns, as well as the mirrors and Infinity hut. All of the interactive elements are intuitive and the switches are extremely robust.

The Sensory Pod has been in use for eight months and so far people’s response to it has been extremely positive and it is one of the most popular features of the museum.

More information from:
The Museum of Childhood
www.vam.ac.uk/moc/
Mike Ayres Design
www.mikeayresdesign.co.uk